Bluehole, the team of devs currently behind Pubg has issued a statement in which they apologize to the PlayerUnknown’s Battlegrounds community for the way their servers have been performing in the past few weeks.
Having passed the 10.000.000 buys milestone it is understandable that Pubg, still in Early Access, is going to have issues from time to time. Lately people have been having trouble logging in, connecting to servers and getting dropped from games.
Our development team has been continuously upgrading the service architecture to address the increasing concurrent player numbers and tackle any emerging issues
Pubg lately boasts an incredible 1.6 million concurrent players which puts them at holding the record on Steam for the most players playing a certain game at the same time even while competing with H1Z1 and Fortnite: Battle Royale.
Despite our daily efforts, there were some unexpected issues during peak times and we were unable to resolve some of the issues as fast as we would have wanted to
Even though for the time being it is an inconvenience, the fact that Pubg is outgrowing the capacity of their servers is in my opinion a good thing because in the long run it will be easily fixed. However, this success translates into money for devs which means that they will be able to comfortably focus on making Pubg better and better and adding more to the game.
Again, we would like to sincerely apologize to all the players who experienced any inconveniences due to server problems or connection errors. Please rest assured that we have doubled our efforts to improve the quality of the service. On a side note, we have been continuously working on optimization and doing our best to make gradual improvements. Our team will not be content with the status quo and will do our best to improve your experience.
PlayerUnknown’s Battlegrounds is still scheduled for release before the end of 2017, it’s just a matter of keeping up with the snowball effect. Citizens of the Empire Of Nerds consider an apology from the devs a good sign of things to come because that rarely happens for games in Early Access stage. The fact they owned up to their mistakes and promised fixes pleases us.
We’ll keep playing. See you guys on the island.